/**
 * Copyright (C) 2002-2015   The FreeCol Team
 * <p>
 * This file is part of FreeCol.
 * <p>
 * FreeCol is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 * <p>
 * FreeCol is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * <p>
 * You should have received a copy of the GNU General Public License
 * along with FreeCol.  If not, see <http://www.gnu.org/licenses/>.
 */

package net.sf.freecol.client.gui;

/**
 * Used for transferring data for the savegame to be loaded.
 */
public class LoadingSavegameInfo
{

    private final boolean singlePlayer;
    private final int port;
    private final String serverName;

    public LoadingSavegameInfo( boolean singlePlayer, int port, String serverName )
    {
        this.singlePlayer = singlePlayer;
        this.port = port;
        this.serverName = serverName;
    }

    /**
     * Is a single player game selected?
     *
     * @return True if single player is selected.
     */
    public boolean isSinglePlayer( )
    {
        return singlePlayer;
    }

    /**
     * Get the selected port number.
     *
     * @return The port number.
     */
    public int getPort( )
    {
        return port;
    }

    /**
     * Get the specified server name.
     *
     * @return The server name.
     */
    public String getServerName( )
    {
        return serverName;
    }

}
